Icarus Scene Engine 3.0 Beta

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Downloads: 106
Released: Feb 21, 2013
Updated: Feb 21, 2013 by emacinnes
Dev status: Beta Help Icon

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Application Icarus Scene Engine 3.0 Beta 21 Feb 2013
application, 133564K, uploaded Feb 21, 2013 - 106 downloads

Release Notes

New Beta release of ISE 3.0, now fully focussed on the developer integration between the core rendering technologies (i.e. OpenGL), Music, Sound Effects, Fonts, Textures, Geometry, User Interface, Animations, Scene hierarchy and so on.

Binary-compatible across MacOSX, Windows, Linux.
Compile-compatible across iOS/Android.

Featuring:

Themable User Interface controls, fully animatable. Develop & test the UI on PC, deploy to iOS without changes.
Animatable Lighting, Cameras, Lenses, Scenes.
Multi-threading. Background loading of all resources
3D Models
Terrain from Textures
Binary-compatible across MacOSX, Windows, Linux.
Compile-compatible across iOS/Android.
Scene Management. Scenes within Scenes, Parallel Scenes
Full Animation Track, Time Dilation on any Track
Double/Single floating point accuracy versions.
Visual 3D Positional Audio based on OpenAL
Automatic selection of VBO, Display Lists, Immediate Mode, depending on underlying rendering platform capabilities and/or dynamic nature of rendering.
Open Native .NET file formats for assets (Textures, Geometry, Fonts), uncompressed, compressed and highly compressed
3D model importing from 3DS and OBJ files
Dynamic LOD geometric shapes
Rendering API-agnostic Collision Rays, projection and unprojection
Cross-platform Font consistency.
Decoding/Encoding Video Streams
Native .NET OGG support
Native .NET WAV support
CLS-Compliant for VB and other .NET language use

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